Monsterrush 1

2 words game

On 13/12/2024 0

In 2 words game

Hello everyone !

Today we're going to talk about Monster Rush!

Bounty hunters, from 2 to 8 players from 8 years old in 10 minutes, to collect as many little monsters as possible!

In Monster Rush, the king calls on you to chase adorable little monsters from the kingdom, as they hypnotize the villagers.

Capture these adorable monsters and the King will reward you as you deserve. But be careful, each monster requires a special combination of weapons and spells to capture. Speed ​​will be your best ally. Who will be the fastest ?

A monster can be captured when the Weapon and Spell cards revealed by the players match the symbols on the Monster card.

Place the board in the center of the table between the players. Shuffle the Monster cards then distribute them into three equal piles, face down, around the board. Then return the first card of each pile to the dedicated space on the board.

Shuffle the Weapon and Spell cards and divide them into as many piles as there are players. No need to count: it is not necessary that everyone has the same number of cards. Each player receives a pile which they keep face down in front of them.

Taking turns, going clockwise, players turn over the top card of their Weapons and Spells pile and place it in front of them. Once a complete turn has been made, players turn over another card, one after the other, and place it next to the first. It is especially important not to stack the cards: they must all remain visible to all players.

The game continues like this until a monster is captured. When all symbols on a Monster card have been revealed using Weapon and Spell cards (regardless of who), players must immediately place their hand on the monster to capture it.

The fastest player wins the card and places it next to them, face up. At the end of the game, players will have to add up the values ​​indicated at the top left of the Monster cards they have collected.

If a player makes a mistake and touches a Monster card without all the symbols having been revealed, he recovers the card concerned but places it next to him face down. It will count as a negative point (-1) at the end of the game.

When a Monster card is collected by a player (because they captured the monster or because they made a mistake), draw a new Monster card from the corresponding pile and place it on the face-up space on the board. visible. In addition, each player returns their Weapon and Spell cards to the bottom of their pile, face down. The player who captured the monster starts the new turn and the game continues.

When several players try to catch different monsters, only the fastest player wins their card. If it is not possible to decide between them, look at the number at the bottom left of each card: the advantage is given to the player who touched the card with the highest value.

Whether the player made a mistake or not is irrelevant. We take into account the capture attempt on the highest value card and then check if the player made a mistake.

If several players try to catch the same monster, the fastest one wins, that is to say the one whose hand is below the others. In case of doubt (for example if the hands do not touch), the player whose hand covers the largest area of ​​the card wins.

The game ends when the last monster in one of the three piles is captured. Each player then adds the points of their face-up Monster cards and subtracts one point per face-down Monster card. The player with the most points wins the game.

In the event of a tie, the player who captured the most monsters at 5 points wins. If the tie persists, do the same with the monsters at 4 points, then at 3 points. In the (rare) case that tied players have captured exactly the same type of monsters, they share the victory.

The player who scores the most points thanks to the monsters he has captured will be declared the winner!

Good day and good game ;)

 

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