game
2 words game Tangram
On 24/10/2025
Hello everyone!
Today we are going to talk about Tangram!
Arrange your pieces, from 1 player and from 7 years old for 20 to 40 minutes, to recompose different shapes!
In tangram, we will have a square composed of seven shapes that will allow us to recompose other larger shapes. We can print models to reconstruct with our shapes and play by timing ourselves for even more challenges.
Let's now move on to its possible origins.
No one knows exactly the origin of this game of patience and imagination. The oldest traces of this puzzle come from China, hence its name Chinese puzzle. It is more commonly known there under the name of "board of wisdom" or "board with seven tricks".
The first Western writings about it apparently date from the beginning of the 19th century. It then became very popular. So much so that some of its figures were used as models for the creation of decorations for dishes, lacquered boxes and tables.
The origin of the word "Tangram" is no more well known than that of the game. Some claim that it comes from the name of the young girls of the ship "Tanka" from Canton who taught this game to foreign sailors. Others claim that this word comes from England, where "trangram" was the old word used for "trinket" which meant toy or patience game and which today designates a trinket.
Children will have fun listening to the famous legend which tells that 1000 years ago, in China, a man named "Tan" dropped a tile which broke into 7 perfectly geometric pieces (a parallelogram, a square and five triangles).
And, while he was trying to recompose it, he discovered that a multitude of combinations using the 7 pieces were possible. More than 3600 figures are indeed possible.
Have a good day and good game ;)
Kezako, the mystery game 146
On 21/10/2025
Hello everyone!
Let’s go for today’s Kezako!
One game, 3 clues, it’s up to you to find!
You have an idea ?
Leave a comment here or on the Youtube video!
Response Thursday in Ca déboite!
Game on !
Good day and good game ;)
2 words game Azul Sintra
On 17/10/2025
Hello everyone!
Today we are going to talk about Azul Sintra!
Place your stained glass windows, 2 to 4 players from 8 years old for 30 to 45 minutes, to become the best glass craftsman!
In Azul Sintra, we will find the basic mechanics of choosing tiles as in Azul but with stained glass windows.
We will have the choice between taking all the stained glass windows of the same color from one of the displays and putting the rest in the center of the table. We can also take all the stained glass windows of the same color from the center of the table.
We will place the stained glass windows in columns instead of placing them in a line. The colors of the columns are imposed and can be composed of one or more different colors.
These columns will be managed by an upholsterer who will fill them from left to right. He will only be able to fill one column of stained glass at a time. If he has taken too many, the surplus will be thrown away and will cost VP.
To fill the rightmost column, he will be able to move his upholsterer but it will cost him an action. He will therefore not be able to take stained glass and it will be the same if he wants to move his upholsterer again to the leftmost columns.
When a column is filled, we will score the points of this one plus those of the already filled columns located to the right of the one just finished.
The stained glass windows bring different points depending on the colors and the turns that allow you to win bonuses, as well as if you make adjacent columns.
The player who has the most points at the end of the game wins.
Have a good day and good game ;)
Kezako, the mystery game 145
On 14/10/2025
Hello everyone!
Let’s go for today’s Kezako!
One game, 3 clues, it’s up to you to find!
You have an idea ?
Leave a comment here or on the Youtube video!
Response Thursday in Ca déboite!
Game on !
Good day and good game ;)
2 words game Draughts
On 10/10/2025
Hello everyone!
Today we're going to talk about Checkers!
Move your pieces, 2 players from 6 years old for 10 to 20 minutes, to capture all your opponent's pieces!
The two players are face-to-face, the checkerboard between them. For each player, the square on the right on the first line of the checkerboard is light-colored.
Draw lots to find out which player has the light-colored pieces. He starts the game. Each player places all his pieces on the dark-colored squares, on the first four lines.
Each player in turn makes either a move or a capture. When he can make a capture, he is obliged to do so and does not make a move.
The player moves one of his pawns one square, diagonally, towards the other player. The arrival square must be empty.
If the pawn reaches the last line, it turns into a "queen". A second pawn of the same color is placed on top of it.
Instead of moving one of his pawns, the player can move one of his queens. He moves it as many squares as he wants, diagonally, in the direction of his choice. The arrival square must be empty and no piece must be in the path of the queen.
Pawns and queens only move on dark-colored squares. If a player touches one of his pieces, he must play this piece, if possible. As long as he does not drop it, he can change his move.
A pawn can take a piece from the other player by jumping over it, provided that it arrives in an empty square, next to the jumped pawn. The jump can be made in any direction. The jumped piece is removed from the board.
The queen captures like the pawn but has the advantage of being able to cross several empty squares.
It can stop on the square of its choice if it has several empty arrival squares. If several jumps in a row are possible, the player must make as many as possible. Each jump can be made in a different direction.
For example, three pawns must be taken in preference to two pawns or two queens. In the event of a numerical tie, it can be chosen.
A piece can only be jumped once. It is forbidden to remove the pieces as the jumps progress; they must all be removed after the last jump.
If a pawn reaches the end of its capture on a square on the last line, it becomes a queen. If it only passes, it remains a pawn.
A player can force the other player to replay his turn if the latter forgot to capture. He can also let it happen, without penalty.
A player has lost the game when he has no more pieces left on the board or if he can no longer move any pieces.
A player can also abandon the game if he feels he has no chance of winning, or even of equalizing.
A draw is when a player proposes it and the other player accepts it, when it is no longer possible to make a capture, or when the same position of the pieces occurs for the third time.
Have a good day and good game ;)
Kezako, the mystery game 144
On 07/10/2025