Blog

 

Here, discover games related to the themes offered in store throughout the year, news from the store and the world of board games.

For our themed games, do not hesitate to participate by comments, they are free and sometimes we can receive surprises.

Good discovery and good game;)

Lesoffdujjv

JJV's Offs

On 18/10/2026

 

Hello everyone!

Welcome to a new opus of "JJV Offs"!

“ Invention is a combination of dream and hard work.”

When you create something, an idea isn't enough if you don't work to realize and develop it.

The best achievements are often those that we didn't manage to launch initially, but which allowed us to launch more significant projects later on. Just because you have an idea or a project doesn't mean it will succeed on the first try.

You often have to try, try again, and again before you manage to create something worthwhile. Failure isn't the end of the world as long as it teaches you something.

When we learned to walk, for example, we fell many times, but we still kept getting up and putting one foot in front of the other. If we had given up then, we would never have learned to walk.

I progressed step by step with the store, and little by little, it has become what it is today thanks to creative ideas and perseverance. I was sometimes laughed at when I first started talking about game nights.

Eight years later, it's clear that these events have really taken off and allow me to play games with you in Vaison, the surrounding area, and even abroad…

I'm so happy about that, and I know I was right on the money because other shops and associations are now starting to offer game nights too. So it wasn't such a crazy idea after all… :)

 I'm very happy to be able to be a positive influence in the world of board games, just as Monsieur Phal and other leading figures in the field have been for me. If I can have a positive impact, however small, on the world around me, it makes me very happy. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 17/10/2026

Hello everyone!

Our Play with thoughts of the day comes from the Serbian inventor and engineer, Nikola Tesla:

“ Invention is a combination of dream and hard work.”

Good day and good game! ;)

Ceylan

2 words game Ceylon

On 16/10/2026

 

Hello everyone !

Today we're going to talk about Ceylon!

Skilled farmers, for 2 to 4 players, ages 10 and up, for 60 minutes, cultivate your land to harvest the finest tea!

In Ceylon, players take on the roles of tea producers on the island of Ceylon. They must build plantations in several districts at different altitudes, produce tea, and try to sell it to major export companies.

To help them in this task, they must consult with the advisor in each district and develop the necessary technology to gain a competitive edge. At the end of the game, players score points based on the number of plantations in each district, the variety of contracts completed, their level of technological development, and the money earned. The player with the most points at the end of the game is declared the winner. Play proceeds clockwise, starting with the first player. The game ends when a player manages to place all their tea leaves on the map or when the Action card deck is exhausted.

On their turn, a player must:

Play an Action card. The player whose turn it is, as well as all other players, perform an action related to the card that was played (mandatory). Before or after performing their card's action, the active player may use a token.

Draw an Action card to replenish their hand (mandatory). All Action cards consist of two main actions and two alternative actions. When a card is played, it must be placed on the discard pile space on the game board so that one main action faces sideways and the other main action faces sideways.

A card can therefore be played in either direction. First, the active player will perform the main action facing sideways or one of the two alternative actions. Then, proceeding clockwise, the other players will perform the main action facing sideways or one of the alternative actions. After this round, it will be the next player's turn, always proceeding clockwise. A Technology token allows you to perform an additional action (paying the cost if applicable), but you can only use it when you are the active player.

After returning the Technology token to the supply, you can perform any main or alternative action, regardless of the card you played, except for the "Develop Technology" action, before or after performing your card's action.

You can collect as many Technology tokens as you like, but you can only use one per turn. If you retrieve it during your turn, you can use it immediately. Technology tokens can be retrieved by advancing along the Technology Track.

The five main actions are represented on the Action cards. Some of these actions have a rupee cost, which must be paid to perform the action. The money spent always goes into the supply. If a player doesn't have enough money to perform the corresponding action, doesn't meet the requirements, or simply doesn't want to perform it, they must choose one of the two alternative actions.

Plant. This action allows the player to build a plantation. It costs 5 rupees and involves placing a Plantation token on the hex where your pawn is located, and on that token, the leftmost tea leaf from your individual player board.

The hex in question must not be covered by another plantation, but there may be other pawns present. District Bonus tokens are obtained by building at least one plantation in each district in play. Once you have fulfilled this condition, take the top District Bonus token from the stack and score the corresponding points.

The first player to take a token scores 10 points, the second 6 points, the third 3 points, and the fourth 1 point. Each player receives only one of these tokens during the game.

Harvest. With this action, you can harvest tea from plantations located on the hex where your pawn is located and/or on adjacent hexes. You can take one crate of tea from the reserve for each plantation within your reach.

Trade. This action allows you to fulfill one of the export company contracts displayed on the train cars on the board, earning you money or points. The action involves delivering the three crates of tea listed on one of the contracts to the reserve in order to claim it.

When you fulfill a contract, you must place it on an available contract space on your individual board, with the side displaying the company number facing up. Contracts from the same company are stacked on top of each other. Thus, each company will always occupy only one space.

You can only fulfill a contract from a company if you have space on your board, meaning a space that is either empty of tea leaves or already contains contracts from the same company. In this case, you place the new contract on top of the others. Planting tea leaves will allow you to harvest them and free up space to fulfill contracts with new companies. The more plantations you build, the more tea you can deliver to different companies. Finally, you must decide which reward you wish to receive from the contract: rupees, which you draw from your reserve, or points, which you score immediately. You cannot receive both, nor a combination of the two.

At the end of the game, you will score bonus points based on the number of different companies you traded with. Empty train cars are filled with new contracts from the deck only after the active player has completed their hand.

Hiring an Advisor. Each district has an advisor that players can hire to benefit from their special ability. This action costs 5 rupees and involves placing one of your colored discs on an empty space next to the advisor in the district where your pawn is located.

Each player has one disc for each advisor and can only hire them if their pawn is in their district. Once this action is performed, the advisor's special ability can be used by the player for the rest of the game. At the end of the game, you will score majority points for your plantations only in the districts where you have hired the corresponding advisor.

Developing Technology. This action corresponds to the technological development of the tea industry in Ceylon. The action costs 5 rupees and consists of advancing your disc one space on the Technology Track and collecting a Technology token, which you place in its designated space on your player board.

All other players take 1 rupee from the supply (technology development benefits the entire community). When you reach a space marked "+5" on the left, you score 5 points. In addition to providing Technology tokens and points, the Technology Track is used to break ties during scoring, giving the advantage to the players further along.

When a player reaches a space where there are already one or more discs belonging to other players, they must place their disc on top of the stack. The top token is considered more advanced than the one below it. If you reach the last space on the Technology Track, you can no longer perform this action. The active player, as well as the other players, may choose to forgo their main action if they cannot or do not wish to perform it. Instead, they must choose one of two alternative actions: move or take 2 rupees from the supply.

If a player places their last tea leaf on the game board or draws the last Action card from the deck, they trigger the end of the game. The game continues until each player has played the same number of turns, and then the final scoring takes place. The final scoring is performed in the following order. The winner is the player with the most points.

Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 197 Amul

On 15/10/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Racontemoidescahardes 3

Tell me charades!

On 15/10/2026

Hello everyone !
My 1st complete the song, s.., sex and sun.
My 2nd is the 1st syllable of laundry.
My whole is a resource management game that will be your cup of tea, who am I?
Good day and good game ;)

Lesaviezvousmodiftexte

Did you know?

On 14/10/2026

 

Hello everyone!

The first credit card was invented in 1950 by Frank McNamara, and it revolutionized financial transactions.

The first online payment system was developed in the 1990s by PayPal, and it enabled secure online financial transactions.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 13/10/2026


 
Hello everyone!
Today Mr and Mrs N  have a daughter, what do they call her?
Last week Mr and Mrs V Illes had a son called Ersa, Versailles.
Good day and good game ;)
3kesako

Kezako, the mystery game 197

On 13/10/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 12/10/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “walk”.

 “I’m walking away from the troubles in my life”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 11/10/2026

 

Hello everyone!

Welcome to a new opus of "JJV Offs"!

“ Imagination is the source of all inventions.”

Just as Gutenberg sought to facilitate the spread of information by creating the printing press, our modern sources of additional information are often online.

I quickly noticed that many fellow gamers affiliated with one of the major gaming brands primarily offer only games from their own catalog (they pay for them, of course^^).

And beyond those, many mainly offer explanations of intermediate and expert games, not to mention certain independent games that, even if they're good, often get overlooked due to a lack of advertising resources.

So, on a modest scale, within my small shop, I started making "teaser" videos to entice people to come and discover beginner and independent games.

I'm therefore very happy to be able to offer you varied content about board games through detailed game explanations and short videos to pique your curiosity in the store. ;)

These resources are also a way for me to share my passion for board games with you. But also to introduce you to lesser-known but equally interesting gaming gems. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 10/10/2026

Hello everyone!

Our Play with thoughts of the day comes from the inventor of printing:

“ The invention of printing changed the world by enabling the mass dissemination of information.”

Good day and good game! ;)

Versailles

2 words game Versailles

On 09/10/2026

 

Hello everyone !

Today we're going to talk about Versailles!

Novice or experienced architects, 2 to 5 players, ages 12 and up, 90 minutes of gameplay: place your workers to develop the palace!

During a game of Versailles, players take turns, starting with the first player and proceeding clockwise. On their turn, a player moves one or more workers around the board, then activates the new location to benefit from its effects. This continues until the end of the game.

During your turn, you must move at least one of your workers from one area to another on the game board. They must follow the arrows printed on the board. You can choose between a normal move and a double move, according to the rules below.

A normal move allows you to advance one of your workers along a movement arrow. A player cannot skip a location, move more than one worker, or move their worker in the opposite direction of the arrows.

You can make a double move instead of a normal move. To do this, you must flip an active double move tile to its inactive side. If you do not have an active tile, you cannot make a double move. During a double move, you can:

• Move two workers together from one zone to another, following the normal movement rules. Both workers must be in the same zone at the start of the turn and must move to the same zone.

• Move a single worker, skipping a zone, but following the other normal movement rules.

After moving one or more workers to a zone, you can activate it to benefit from its effects. This activation is always optional. You can move a worker to a zone even if you cannot or do not want to benefit from its activation.

When activating a zone, each worker can only be used for one purpose within that zone, whether it's to build a Palace tile (Construction Site), to take a tile (Architects' Guild), etc. For example, a player cannot use the same worker to build two different Palace tiles.

Each zone on the game board grants you one or more advantages. They depend on the number of workers of your color gathered in the area in question. Generally, the more workers you have, the greater the effects. You ignore workers belonging to other players in the active area.

The game ends when one of the following conditions is met:

• There are no free spaces left on the Construction Site grid.

• The King's pawn reaches the last space on its track.

• The Palace tile stack is empty, and there are only seven or fewer tiles left to form a new stack.

The game then ends immediately. No further actions are allowed by the active player, even if they still have the workers and resources needed to use the activated area.

Once the game is over, each player earns additional Victory Points to their total:

• 1 Victory Point for 3 Marble, 3 Wood, or 2 Gold.

• 1 Victory Point per Palace tile.

• 3 Victory Points per Decoration tile.

The winner is the player with the most Victory Points at the end. In case of a tie, all players share the victory.

Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 196 Blokus Puzzle

On 08/10/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Racontemoidescahardes 3

Tell me charades!

On 08/10/2026

Hello everyone !
My 1st is the 1st syllable of versatility.
My 2nd is the 2nd syllable of salsa.
My 3rd is the 1st person pronoun.
My whole is a resource management game set in the heart of the castle, who am I?
Good day and good game ;)

Lesaviezvousmodiftexte

Did you know?

On 07/10/2026

 

Hello everyone!

The first typewriter was invented in 1868 by Christopher Sholes, and it revolutionized writing and communication.

The first radio was invented by Guglielmo Marconi in 1895, and it enabled the transmission of wireless signals over long distances.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 06/10/2026


Hello everyone!
Today Mr and Mrs V Illes have a son, what do they call him?
Last week Mr and Mrs Gar had a son called Dens, Gardens.
Good day and good game ;)
3kesako

Kezako, the mystery game 196

On 06/10/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 05/10/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “key”.

 “You are the key”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 04/10/2026

 

Hello everyone!

Welcome to a new opus of "JJV Offs"!

“ Imagination is the source of all inventions.”

Every invention stems from a creative idea to improve or revolutionize everyday life. We start with an idea and then try to implement it, often making mistakes, but always using that experience to progress.

I knew perfectly well when I created the store that I intended to get people playing board games, not just sell them.

Because before being an independent shop owner, I've been a passionate gamer since I was very young. So when I was told that board games wouldn't work in Vaison, I still wanted to launch my concept of a store and events. They started off well in the store before Covid, and I was happy when they also developed well in different venues afterward. It just goes to show that when you have a vision and persevere, it can eventually become a reality. ;) At the beginning, you're never completely ready; you still have to launch your project, because it's our mistakes that lead to our greatest learning. Failing is always a learning experience if you analyze what you missed. You don't start from scratch, but from the experience you gained.

What I love about board games is that the themes are so varied that you can adapt them to any event you organize. Whether it's adapting games to a life-size format, as I've done many times, or adapting games to the audience and theme, it's always a pleasure.

I've created unique moments for you. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 03/10/2026

Hello everyone!

Our Play with thoughts of the day comes from the physician Albert Einstein:

“ Imagination is the source of all inventions.”

Good day and good game! ;)

Thegardens

2 words game The Gardens

On 02/10/2026

 

Hello everyone !

Today we're going to talk about Whistle Stop!

Create your own railway network, for 2 to 5 players, ages 13 and up, for 75 minutes, to stand out and hear the train whistle!

The Royal Botanic Garden Sydney holds a special place in the hearts of Sydneysiders. World-renowned for its location, beauty, and historical and scientific significance, each of its 30 hectares is not only breathtaking but also a peaceful haven away from the hustle and bustle of the city.

In a game of The Gardens, each player collects 24 cards to place on their individual player board. The game is played over 8 rounds, during which each player collects 3 cards.

In each round, the player with the "Beginner" token starts by choosing a card to place on their board, and so on. Then, each player takes their turn. Once each player has taken and placed 3 cards, a new round begins, and the "Beginner" token passes to the next player seated to the left of the previous player.

On your turn, proceed as follows in this order: choose a card from those displayed, decorate your garden by adding the card to your player board, and guide your visitor through your garden to your new card. You must first choose a face-up card from those displayed. On your first turn, you can choose a card from any row (A, B, or C).

After each turn, you can only choose a card from a row where you haven't yet drawn a card. At the end of the turn, you will have drawn exactly: one card from row A, one from row B, and one from row C.

After choosing a card, place it on the corresponding row of your player board (an "A" card on the top row, a "B" card on the middle row, and a "C" card on the bottom row).

Each chosen card must be placed on your player board in the first available space, either to the left or right of the central board. There must never be any empty spaces between your cards.

Therefore, the first card chosen in each row must be placed next to the central board, either to its left or right. Next, cards can be placed next to the leftmost or rightmost card in your row.

As the game progresses, you will reach a point where you can no longer choose to place each new card at the far left or right of its row, because you can never place cards outside the player boards!

After placing the chosen card, your Visitor takes a walk. Move your Visitor, always on the same row, from their current position to the new card you just placed. The Visitor "visits" this new card, and depending on what they "see" on it (and what they saw along the way), you can score points!

If the new card depicts a Focal Tree, a Fountain, or a Bench, you score points immediately (see below and on the Score Tiles).

Remember that on each walk, the Visitor discovers the starting card, the ending card (which is always the one you added to the row this turn), and all the cards in between.

Record your points by moving your Visitor along the score track. If your Visitor stops on a card depicting a target tree, count the number of identical trees they passed along their walk.

Count the tree(s) shown on the visited card, as well as all trees of the same species on the intersecting cards. Award 1/3/6/10 points for 1/2/3/4 identical trees.

If your Visitor stops on a card with a Fountain, count the number of individual Streams on all the cards they saw during their walk. Score 1 point for each Stream.

If your Visitor stops on a card with a Bench, count the number of Garden cards adjacent to the card, either orthogonally or diagonally. Score 1 point for each card adjacent to the bench.

If the new card contains a Statue or a Stream without a Fountain, you do not score any points for this turn. These elements will score points at the end of the game. Your network of connected paths will also score points at the end of the game.

The round ends when all the cards on the board have been chosen and the players have finished their turn. To prepare for the next round, each player must reset all their Visitors (keeping each one on the Garden card they visited during the round).

The game ends after the 8th round, when the players' gardens are full and each row is filled with cards. All players can then score bonus points, as explained below.

The player with the most points wins! In case of a tie, the winner is the tied player who played last in the final round.

Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 195 Uno No Mercy

On 01/10/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Racontemoidescahardes 3

Tell me charades!

On 01/10/2026

Hello everyone !
My 1st is an article before a noun.
My 2nd is the 1st syllable of garlic.
My 3rd is an animal’s lair.
My whole is a green resource management game, who am I?
Good day and good game ;)

Lesaviezvousmodiftexte

Did you know?

On 30/09/2026

 

Hello everyone!

The telephone was invented by Alexander Graham Bell in 1876, but it took several years before the first telephone call was made between two different cities.

Electric light was invented by Thomas Edison in 1879, but it took years of work to improve the technology and make it practical for widespread use.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 29/09/2026


Hello everyone!
Today Mr and Mrs The Gar have a son, what do they call him?
Last week Mr and Mrs Wh Stop had a daughter called Isle, Whistle Stop.
Good day and good game ;)
3kesako

Kezako, the mystery game 195

On 29/09/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 28/09/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “world”.

 “Stone, the world is stone, but I saw it once with the stars in my eyes.”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 27/09/2026

 

Hello everyone!

Welcome to a new opus of "JJV Offs"!

“Invention is the result of creative thinking and hard work.”

When we create something, we often have an idea in mind that is sometimes a little vague. And then, we end up making it a reality and we realize that other people are behind our project.

Naturally curious and persevering, despite the “that will never work” and “board games suck, pfff” or even the “it’s going to close soon anyway, this shop is bad luck”; I believed it.

I did well to persevere, because it is clear that not only have board games in and around Vaison found their fans, but they have been doing so for 8 years now!

I was even offered to buy the store and its concept by modifying it to make it even more profitable... and I refused. Money can't buy everything, not even principles...

I created the store so that it would not be like some other stores in the same field: “elitist”. This is what annoys me a little sometimes, when I see certain colleagues who see beginners as a “waste of time” for them…

It’s such a shame, when beginner players come to take the step of looking for something to learn about games, to make them understand “that it’s not for them”. We have so many choices of games now that we are bound to find something that will interest even beginners.

Then there are people who come with requests for strange games... Like card games without cards, or even board games but without the board, etc... Or people who come from always the same ^^ to ask for a game and when I have it say to myself "ah well no, I wouldn't buy it from you anyway".

What do you want me to say to these kinds of people, I say “good to you” and wish them a good day. I don't plan on wasting time explaining things to people who are determined to only want a version of me that fixes them...

The version they have of me is their responsibility not mine. If they don't have a good one, it's probably because I put limits on their abuse or defended myself. If they don't like it, it doesn't bother me as long as I haven't done anything wrong to them. Everyone is free and alone with their conscience and mine is doing quite well. :)

And curiosity, so I don't lack that...^^ Always ready to discover new things about the world of games, but not only in life in general. My questions are sincere and do not come from bad intentions, I don't know how to do it.

But I also don't know how to let myself be walked on. Some will call it an oversized ego, I call it respect for oneself and where it needs to start in order to be able to give it back to others...

If you are curious about who I am, believe everyone who talks about me. Because whatever they say, they got the version of me they deserved since I'm just a mirror. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 26/09/2026

Hello everyone!

Our Play with thoughts of the day comes from the physician Albert Einstein:

“ Imagination is the source of all inventions.”

Good day and good game! ;)

Thought 2123970 1923

Play with thought

On 26/09/2026

Hello everyone!

Our Play with thoughts of the day comes from the American Thomas Edison:

“ Invention is a combination of curiosity and perseverance.”

Good day and good game! ;)

Whistlestop

2 words game Whistle Stop

On 25/09/2026

 

Hello everyone !

Today we're going to talk about Whistle Stop!

Create your own railway network, for 2 to 5 players, ages 13 and up, for 75 minutes, to stand out and hear the train whistle!

In 1869, the first transcontinental railroad in the United States was completed with the laying of the golden spike in Utah.

But this was just the beginning of a rapid expansion of the railroad network that would soon cover the entire country.

Starting on the East Coast, take control of a fledgling railroad company and build your lines, load valuable cargo, and deliver goods to burgeoning cities. Acquire shares in other companies and increase your reputation with each new delivery. Then, finish your journey in style by delivering to the thriving cities of the West!

Each player's goal is to earn their railroad company more renown points than the opposing companies.

Starting with the player to the right of the first player and proceeding counterclockwise, players take turns placing one train at one of the 16 stations on the East Coast until all trains are placed. Each of these stations can only accommodate one train.

The game is played over several rounds, indicated by the round track. When the first player distributes tokens from this track, a new round begins.

At the start of each of their turns, the first player distributes the tokens from the next space on the round track equally to all players, including themselves (1 whistle token or 2 coal tokens per player). Then, they play their turn normally.

On their turn, a player can either spend up to 4 tokens (coal or whistle) to move their trains or spend resources to purchase up to 2 upgrades.

The player can perform these actions in any order. They can choose to perform only one of the two, or neither. A player can only move their own trains, not those of their opponents.

As the player spends tokens, they place them on the numbered spaces on their player board (4 spaces allowing up to 4 actions). At the end of the round, these tokens are discarded into the token pool.

For the first round, the first player distributes the tokens from the space indicating the number of players in the current game.

Spend one coal token to move one of your trains along a track to a new column to the West (left), or up or down within the same column. End your move at the first station or special tile encountered along the way.

A train cannot use coal to return to a tile in a previous column. The train must follow one of the tracks printed on the tile. A train cannot move onto a freight station or an East Coast station (round spaces) if an opponent's train is present. Special tiles (large hexagon) can accommodate multiple trains at once.

A train can move through multiple tiles to reach the next stop. Your train can pass (but not stop) at a freight yard or at an East Coast yard occupied by another of your trains.

A train reaching a West Coast arrival tile is immediately placed on the resource track (it cannot move again from the arrival tile).

Spend a whistle token to move one of your trains one or two stations (or a special tile) in any direction. This allows you to move to a tile east of your starting tile (this is the only way to move back).

Do not collect any tokens or resources from tiles you pass through without stopping. You can pass through stations occupied by other players. If you use a whistle token to avoid an arrival tile, ignore all effects of that tile and simply place the train on the resource track.

If a move takes your train to the end of a tile's track, leading to an empty space, place a tile from your hand that matches the track, then move your train onto that new tile. If this tile doesn't have a station (or isn't a special tile), place a second tile so your train can continue its journey.

If there's still no possible stop on this tile, place the third tile from your hand to continue the train's advance. The third tile must have a station (or be a special tile) for the train to complete its journey.

At the end of their turn, a player must replenish their hand to 3 tiles if necessary. They take tiles from the face-up tiles and/or from the face-down draw pile. Then, they reveal new tiles if needed, so that there are always 3 face-up tiles next to the tile pile. Then, the next player takes their turn.

When it's the first player's turn again, they distribute the tokens for the next space on the round track before taking their turn. On the final turn, there's no need to replenish your hand to 3 tiles. If you cannot or do not wish to move a train during your turn, you gain 1 whistle token and take no movement actions that turn. You may, however, purchase upgrades if you wish.

You can purchase up to 2 upgrades at any time during your turn. To purchase 1 upgrade from the supply, spend the resources indicated at the top of the upgrade tile, then place the tile in one of the 3 upgrade spaces on your player board.

To purchase 1 upgrade from an opponent (without needing their permission), spend the resources indicated at the top of the upgrade tile, pay that player 1 rare resource of your choice, then place the tile in one of the 3 upgrade spaces on your player board. The fame points shown in the star will be awarded to the player who owns the tile at the end of the game.

The game ends at the end of the last round, or at the end of the round in which a player places their last train on the resource track.

For each railway company, the player with the most railway shares in that company earns 15 renown points. In case of a tie, the player with the share with the lowest number wins.

The player with the most points wins the game.

Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 194 Piazza

On 24/09/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Racontemoidescahardes 3

Tell me charades!

On 24/09/2026

Hello everyone !
My 1st is the 1st syllable of wisdom.
My 2nd is the immortal part of a person.
My 3rd is a road sign to make a pause.
My whole is a resource management game under pressure where it's a disaster, who am I?
Good day and good game ;)

Lesaviezvousmodiftexte

Did you know?

On 23/09/2026

 

Hello everyone!

The Wright brothers invented the first airplane in 1903, but their first flight lasted only 12 seconds and covered a distance of 37 meters.

The first air navigation system was developed in the 1920s by the Wright brothers, and it made safe navigation possible in the air.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 22/09/2026


Hello everyone !
Today Mr and Mrs Wh Stop have a daughter, what do they call her?
Last week Mr and Mrs Silicon Ley had a daughter called Val, Silicon Valley.
Good day and good game ;)
3kesako

Kezako, the mystery game 194

On 22/09/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 21/09/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “future”.

 “The future, as everyone knows.”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 20/09/2026

 

Hello everyone!

Welcome to a new opus of "JJV Offs"!

“Invention is the result of creative thinking and hard work.”

When we have a business creation project, we quite often want to share products and/or services that are useful and pleasant to people. And then, we think about how to make them known and make customers want to discover them.

Creativity is also very often useful and available to offer products in an original way. In my case, I chose to offer you classic board games, but not only that…

I also like to offer you lesser-known games and small independent game publishing houses or small or medium-sized groups. For what ? Quite simply because they offer choices of different mechanics and themes.

Because if they want to be able to sell their games, they have to make the extra effort to stand out. They do not have the notoriety and advertising strength of a major board game brand. So, they need to find a game mechanic and a game theme that will inspire players. I am thinking for example of Hive from Ludidistri who managed to win several prizes through reflection and perseverance but above all, through passion.

Because being passionate means above all loving what you do and giving yourself the means to follow this passion. This is what I really appreciate with all the independents and small people who make up the gaming world and who share their passion with us…

I am very happy to be able to share my passion for games with you and to be able to offer you original games in addition to the classics. In addition, you play the game by giving them a chance and discovering them.

Many of you tell me that they like coming to my house because my choice of games is original and interesting. This is also what my customers from the rest of France and Europe come to look for when they buy from me.

Because before selling you board games, I am above all an inveterate gamer and passionate collector. So yes, I also like to introduce you to games that are not common. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 19/09/2026

Hello everyone!

Our Play with thoughts of the day comes from Polish physicist and chemist Marie Curie:

“Invention is the result of creative thinking and hard work.”

Good day and good game! ;)

Siliconvalley

2 words game Silicon Valley

On 18/09/2026

 

Hello everyone !

Today we're going to talk about Silicon Valley!

Innovative start-ups, from 1 to 4 players and from 14 years old for 60 to 90 minutes, stand out to make your project succeed!

Silicon Valley is a business management game based on action choice, resource management and engine building mechanics. The game continues over an indefinite number of rounds until a player's business reaches a value of one billion dollars (= VPs).

A round is made up of two phases. One where each player, in turn, performs 3 actions from a choice of 8 actions. And one where companies will receive their income in resources and PVs and will have to pay their costs (employee salaries, infrastructure costs and research and development of their products).

The players will therefore essentially build an engine where they will hire employees who will produce work in the form of polyominoes which they will be able to spend to manufacture products which will earn them VPs or to invest in venture capital (VC) in order to earn money and small bonuses to optimize.

By paying money, companies will be able to hire employee cards (available on a river of cards) which will produce, directly and on each turn, certain types of polyominoes. You will use these polyominoes to invent new products. These products are represented by large cards representing a diagram that will have to be filled with polyominoes.

When you choose to carry out the action of inventing a new product, you must have the space in your company to be able to produce it, and you must place your polyominoes there in order to fill all the boxes on the product card. You will then gain VPs and a little money directly as well as each turn, in the form of income.

The really cool thing is that other players can also launch the same product as you. Obviously, the first to invent a product has a greater bonus than the followers but it is not uninteresting to be a follower. Indeed, when you launch a product invented by someone else, the inventor's income at each turn will drastically decrease while yours will be higher. You will therefore have an interest in launching as quickly as possible the same product as that invented by one of your opponents. But to do this, you will have to place exactly the same combination of polyominoes used by its inventor.

So there will be a game where when you are able to invent a product, you will try to do it with a combination of polyominoes that your opponents will have difficulty reproducing (paying attention to those produced by their employees).

We are therefore dealing with a double race. A race to be the first to invent a product while being careful to compose it with polyominoes that are more difficult to reproduce, and a race to reproduce as quickly as possible the products invented by your opponents. Succulent and quite unique in its own right as a mechanic. The players themselves will define the objectives of their opponents.

Each player, in turn, can therefore carry out 3 actions out of the 8 possible. And what are these actions? 1/ Hire employees who will produce polyominoes (which represent work force and creativity). 2/ Buy polyominoes 3/ Invent new products using these polyominoes (they are essentially the ones that will earn you VPs). 4/ Expand your business to be able to hire more employees and produce more products.

5/Invest in venture capital to earn the money needed to pay the various costs (employee engagement, employee salary, business expansion and business maintenance). 6/Poach an employee working for a competitor (we very rarely do this because the cost is quite expensive). 7/Abandon the production of a product to make room for another more lucrative one (especially since products have a limited lifespan and are made obsolete when an adversary decides to produce the same one).

8/dismissal of an employee who has become too expensive...Even if this mechanism has a very classic side, I really appreciated the management of recurring costs in Silicon Valley! Your business and the salaries of your employees represent a recurring cost that you will have to pay each turn, after your 3 actions.

The original thing here is that your employees will cost more and more. Normal, their expertise will grow and they will demand salary increases. And these increases will happen quite quickly so that if you don't pay enough attention, your employees' salaries will quickly become unpayable. You will have to measure your commitments carefully, especially since at the start of the game, your employees will not cost you much.

This original cost management gives a great flavor to Silicon Valley because it requires good planning and a delicate balance. It is in your interest to hire a lot of employees to produce a lot of different polyominoes but you will have to be attentive to their increasing cost by carefully measuring your commitments. Because the higher your costs, the more risk capital actions will be necessary to be able to pay them (and the fewer actions you will be able to carry out in terms of VPs). Obviously, the less you commit, the fewer polyominoes you will produce and more actions will then be necessary to purchase them. You will have to find the right balance which will not be easy, especially during your first games.

But part by part, this delicate balance will not change and Silicon Valley risks lacking variability. This is the fault of the game. Even if the risk capital cards bring different bonuses, more asymmetry in bonuses to be gleaned here and there or even a system of permanent abilities could have brought a little more depth to the game.

The interaction between the players will bring a nice touch of variability and originality to the game. This race to invent products, the way of inventing them which will prevent others from copying them easily (or not), the race to copy products whose terms are set by the players themselves are all elements which will bring tension and charm to the game.

Finally, Silicon Valley is well embedded in its theme and we can already see ourselves creating our own company, hiring the right designers who will then be able to create sublime games that we will produce and store in our warehouses while waiting for them to be copied to create others, even more disruptive and original.

Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 193 Optimo

On 17/09/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Racontemoidescahardes 3

Tell me charades!

On 17/09/2026

Hello everyone !
My 1st is the action to close off something.
My 2nd is Bruce martial art actor’s surname.
My 3rd is the 1st syllable of concept.
My 4th a value without you.
My 5th is to place horizontally.
My whole is a technically modern management and strategy game, who am I?
Good day and good game ;)

Lesaviezvousmodiftexte

Did you know?

On 16/09/2026

 

Hello everyone!

The first ultrasound scanner was invented in the 1950s by John Wild and John Reid, and it made it possible to visualize the internal organs of the human body.

The first virtual reality system was developed in the 1960s by Morton Heilig, and it made it possible to simulate immersive experiences.

The first quartz watch was invented in 1969 by Seiko, and it revolutionized the watchmaking industry.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 15/09/2026


Hello everyone !
Today Mr and Mrs Silicon Ley have a daughter, what do they call her?
Last week Mr and Mrs Nau Island had a son called Tilus, Nautilus Island.
Good day and good game ;)
3kesako

Kezako, the mystery game 193

On 15/09/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 14/09/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “technology” or “think” “You better think about what you're tryin' to do to me.”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 13/09/2026

Hello everyone!

Welcome to a new opus of "JJV Offs"!

" Necessity is the mother of invention."

Just like inventions, starting a business also requires a lot of work and patience. We arrive with a concept and a precise idea without knowing if it will be well-received.

For us, the vision is generally quite clear, and we know what we want to develop, why, but not always how…^^ Then, through sheer effort and patience, we finally bring to fruition what was initially just a project.

And that's where things get serious. We set up and launch our project. It takes shape, and we discover the first challenges of the project in the face of reality. Sometimes it works, but most of the time, we try and try again and again until it works.

Things don't just happen on their own. Having projects is good, but working hard to accomplish them is true personal success. Because if we wait for things to happen by themselves, they never will.

When I started the shop, I was told I'd be closed down in two years… 8 years later, I'm still here ;) I was also told that the events wouldn't be popular and that there was no point in persevering. Eight years after opening, I'm lucky enough to have contracts renewed every year in Vaison, in France, and even a little bit in Europe. :)

When you have a vision you believe in, there will always be people who don't believe in it and try to discourage you, but that's when you have to hold on and believe even more strongly… ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 12/09/2026

Hello everyone!

Our Play with thoughts of the day comes from the telephone inventor Graham Bell:

" Invention is something that requires a lot of work and patience."

Good day and good game! ;)

Nautilusisland

2 words game Nautilus Island

On 11/09/2026

 

Hello everyone !

Today we're going to talk about Nautilus Island!

Intrepid adventurers, for 2 to 4 players, ages 8 and up, for 20 to 30 minutes, explore and find as much treasure as possible!

You are shipwrecked on a mysterious, deserted, volcanic island. After a storm, you stumble upon a beached submarine, the Nautilus, devoid of its crew.

You must explore its various nooks and crannies to salvage as many items as possible to ensure your survival and repair the submarine so you can leave the island before the other castaways.

On the first turn only, the designated first player starts, followed by the other players clockwise.

On subsequent turns, players play in the order determined by the position of their Castaway token in the Nautilus: the Castaway closest to the rear of the Nautilus always plays next.

On the first turn, players place their Castaway token on top of the Nautilus, facing the column of cards of their choice. This column must not be occupied by an opponent's Castaway token. During subsequent turns, each player moves their pawn to the opposite side of the Nautilus, facing a column of cards of their choice, excluding the column they were in on the previous turn or the column(s) occupied by an opponent's Castaway pawn on that side of the Nautilus.

Once their Castaway pawn has been moved, the player performs one of two actions:

• Collect items: The player adds the top card of each pile in the column facing their Castaway pawn to their hand. If the pile is face down, they do not reveal this card to the other players. There is no limit to the number of cards a player can hold.

• Store items in their camp: The player places up to as many cards of the same color as there are piles in the column facing their Castaway pawn (1, 2, or 3).

The cards are placed in front of the player by color collection (one color per column). A player cannot have multiple collections of the same color.

The number of cards played is visible to everyone. The player then takes the Bonus token corresponding to the color they just played, if available, and places it on top of their collection. They can then complete that same collection by taking a Porthole token.

Then it's the next player's turn, and so on. At the end of a turn, when all players have moved their Shipwrecked pawn to the same side of the Nautilus, a new turn begins, starting with the player closest to the back of the Nautilus, and so on until the end of the game.

The game ends when a column on the board is empty. Players finish their current turn and then take one final turn. During this final turn, players can position themselves facing an empty column, but only to play up to as many cards as there are spaces in that column.

They then proceed to scoring and add up the points from their (1) Bonus tokens, (2) Porthole tokens, and (3) Nautilus Treasure cards. Any other cards still in hand are worthless.

The player with the most points wins the game. In case of a tie, the player whose Shipwrecked token is closest to the stern of the Nautilus wins.

Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 192 Not even afraid

On 10/09/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Racontemoidescahardes 3

Tell me charades!

On 10/09/2026

Hello everyone !
My 1st is the 1st syllable of knowledge.
My 2nd is a dark ,green or else beverage.
My 3rd is the 2nd syllable of solus.
My 4th the opposite of low.
My 5th is to arrive with plane.
My whole is a simple and immersive management game, who am I?
Good day and good game ;)

Lesaviezvousmodiftexte

Did you know?

On 09/09/2026

 

Hello everyone!

The first telescope was invented by Hans Lippershey in 1608, and it allowed for the observation of stars and planets.

The first digital camera was invented in 1975 by Steven Sasson, an engineer at Eastman Kodak, and it weighed approximately 3.6 kg.

The first smartphone was invented in 1992 by IBM and BellSouth, and it had a touchscreen and apps.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 08/09/2026


Hello everyone !
Today Mr and Mrs Nau Island have a son, what do they call him?
Last week Mr and Mrs Koo had a daughter called Ima, Imakoo.
Good day and good game ;)
3kesako

Kezako, the mystery game 192

On 08/09/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

792104924 122108818077406967 9104691618567734518 n

Quezo and the adventure begins! In French only

On 08/09/2026

 

Hello everyone! How about an adventure, with or without a screen, to let children escape and follow the adventure of a hero in each story? (Only in French).

Quezo offers little treasure hunts adapted for children, even if they can't read yet. The illustrations and narration allow them to follow the story. To discover more and be one of the 20 families to test it (or even more!), the creator is waiting for your feedback for improvements...

So, join the adventure with Quezo - Magical Treasure Hunts and on Instagram https://www.instagram.com/quezo.chasse.aux.tresors ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 07/09/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “move” or “progress”.

“All I'm tryna do is make you get up out that chair and make you move.”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 06/09/2026

Hello everyone!

Welcome to a new opus of "JJV Offs"!

" Necessity is the mother of invention."

Many great inventions were created because they were useful in everyday life or through serendipitous discoveries. They very often address a daily or temporary need.

I created the in-store and outdoor activity sessions because I knew they could fulfill a need to get together and enjoy good times together… The games aspect was just the icing on the cake.

I realized when I set up the store in Vaison that there wasn't a board game shop, but a whole community that was unaware of its existence. I was very happy, and I still am, to have created the concept of these activities in the area.

When I started with the in-store and outdoor activities, the concept simply didn't exist. It seemed relevant to me because I was certain I would find an audience to bring together to play games.

Now, eight years after opening, I see that the gaming community in Vaison and the surrounding area has grown considerably. So, if I've been able to contribute even a little to that, I'm very happy.

I'm pleased to have been helping spread the world of games here, in France and Europe, for a little over eight years, with classic games, but especially with original games that you can't find everywhere else.

I love introducing people to games that everyone owns, but above all, games that fewer people know, even experienced gamers. Because if passionate gamers don't introduce you to these lesser-known games, who will? No one ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 05/09/2026

Hello everyone!

Our Play with thoughts of the day comes from the Italian artist and creator Leonardo da Vinci:

" Necessity is the mother of invention."

Good day and good game! ;)

Imakoo

2 words game Imakoo

On 04/09/2026

 

Hello everyone !

And today we’re going to talk about Imakoo!

Fans of sudoku and word games, from 1 to 12 players and from 8 years old for 30 minutes, recreate as many words as possible with 4 varied games!

Imakoo offers you a series of illustrations that represent sounds of the French language.

They all work under 4 simple rules:

-Only phonetics count, we don't worry about spelling.

-Verb conjugations are accepted.

-Proper names are prohibited.

-Consonants represent more than one sound.

Play 4 different games: Maximakoo, Dominomakoo, Génimakoo & Speedimakoo!

In Maximakoo, you have to have the last word. In 5 rounds we will create as many words as possible with the cards placed on the table. The player who cannot play takes a penalty. The player with the most penalties loses.

In Dominomakoo, you have to lay down all these cards by creating words with your cards and those from the table in 5 rounds. The player who cannot create words is eliminated and the last player who can pose wins.

In Génimakoo, we find the most words in a grid made up of 12 cards in the center of the table. In 5 rounds, the one who finds the most words wins.

In Speedimakoo, you find as many words as possible in 2 minutes with the 9 cards arranged in the center of the table. The first player to reach 30 points wins the game.

Play word sudoku solo using the game booklets. All together, share a moment around words.

Good day and good game ;)

Racontemoidescahardes 3

Tell me charades!

On 03/09/2026

Hello everyone !
My 1st is the 1st part of an electronic mail abbreviation. 
My 2nd is the 1st syllable of mature.
My 3rd is the 1st syllable of Kookaburra.
My whole is a visual pun game, who am I?
Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 191 Pow

On 03/09/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Lesaviezvousmodiftexte

Did you know?

On 02/09/2026

 

Hello everyone!

The first electric battery was invented by Alessandro Volta in 1800, and it led to the development of many other inventions.

The first incandescent lamp was invented in 1802 by Humphry Davy, and it made it possible to create electric light sources.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 01/09/2026


Hello everyone !
Today Mr and Mrs Koo have a daughter, what do they call her?
Last week Mr and Mrs Perfect had a son called Shot, Perfect Shot.
Good day and good game ;)
3kesako

Kezako, the mystery game 191

On 01/09/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Thegreatinventions

The great inventions

On 01/09/2026

 

 

Hello everyone!
Here is our autumn window display: great inventions! ;)
Wishing everyone a great start to the new season—good luck!
For some fun and games in Vaison, we’re ready to play!

Bienvenueajouelejeuvaison262

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 31/08/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “share”.

“I'll sing Singing, oh, oh, oh, share that love”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 30/08/2026

Hello everyone!

Welcome to a new opus of "JJV Offs"!

" Carnival is a time for music and dance, where people can let loose and enjoy life."

Carnival is a shared moment, a chance to escape the daily grind. A brief respite from lives that are often hectic or fly by.

What I love about organizing events in Vaison, France, and elsewhere is that they allow me to break free from the routine and meet new people.

For me, the more people you meet, the more you can open yourself up to different perspectives and broaden your horizons, interacting with people who are often interesting, sometimes less so. It's the lottery of life…

I'm happy to lead these events and, I hope, make them warm and dynamic, and I try not to rest on my laurels.

I strive to be proactive and offer you original experiences each time. Events lend themselves well to this, as they always put me in contact with a diverse range of people. It stimulates my creativity every day, and my adaptability remains unwavering. I love reinventing myself and always offering you varied and original projects and experiences.

My way of letting go and enjoying life comes from my daily encounters with wonderful people, allowing us to open ourselves up to one another, and with less wonderful people, from whom I learn patience, resilience, and how to rediscover my inner strength.

Letting go also means knowing how to detach ourselves from the opinions and judgments of others and trusting our own judgment. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 29/08/2026

Hello everyone!

Our Play with thoughts of the day comes from the guadelopean singers group Zouk Machine:

" Carnival is a time for music and dance, where people can let loose and enjoy life."

Good day and good game! ;)

13perfectshot

2 words game Perfect Shot

On 28/08/2026

Hello everyone !

Today we're going to talk about Perfect Shot!

Budding photographers, for 2 to 4 players, ages 8 and up, for 20 to 30 minutes, take the best shots to win!

Become the king or queen of the lens and master depth of field!

Each player takes on the role of a photographer trying to capture as many animal photos as possible with their camera and fill as many photo albums as they can, while respecting the album's requirements.

Album requirements can include: different or identical animals, animals from a specific habitat (jungle, ice floe, or mountain), a particular animal, or the Yeti (yes, this strange creature has crashed the party!). Each album awards bonus points when its requirements are met.

To take these photos, you start with a board that displays the different habitats and the animals associated with them. The Yeti is also present but isn't linked to any specific habitat. It acts as a wildcard for habitat requirements. To obtain photo tiles, you must place one of the three landscape tiles in your hand onto the game board without trying to capture it. The animals you wanted to photograph will appear through the holes in the played card.

These holes represent the lenses of your camera. You only need to capture a small piece of an animal to claim your tile. If you are certain you have a complete animal through the hole, you must first announce "Perfect Shot" before placing the tile. If you are correct, you draw a perfect shot tile, with the +2 point side up; otherwise, it will be on its 0 side.

You can only announce a perfect shot twice per game. Don't miss the opportunity to attempt a perfect shot, as these tiles can break ties at the end of the game.

For your photo tiles to count towards points, they must be placed on album cards; otherwise, they are worthless. In turn, the player chooses either to place a landscape card to collect photo tiles or to draw an album card from the face-up cards or the one on the draw pile. Waiting until the last minute to take albums to match our photos isn't always the best solution. As mentioned before, fulfilling the album's requirements earns us extra points (2 to 3 extra per card). But we don't always have the photo tiles we want.

So, filling as many albums as possible without necessarily fulfilling the requirements is a good alternative to still rack up points. The yeti acts as a wildcard for habitat requirements because it doesn't fit into any existing habitat.

However, it earns us 1 point if we manage to fit it entirely into an album, given that it comes in two parts. We also need to have the right parts, because this little trickster doesn't let himself be photographed easily!

Good day and good game ;)

Racontemoidescahardes 3

Tell me charades!

On 27/08/2026

Hello everyone !
My 1st is pearl without the L. 
My 2nd is the 2nd effective without “ef” and “ive”.
My 3rd is done with a gun or when drinking alcohol.
My whole is a simple strategy game that's not lacking in hair, who am I?
Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 190 Hint

On 27/08/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

Lesaviezvousmodiftexte

Did you know?

On 26/08/2026

Hello everyone!

Carnival masks can be very elaborate and sophisticated, with materials and techniques that vary from place to place.

Carnival masks are often used to represent characters or symbols, such as animals, gods, or demons.

Good day and good game! ;)

Monsieur et madame 1

Mister and Misses

On 25/08/2026


 
Hello everyone !
Today Mr and Mrs Perfect have a son, what do they call him?
Last week Mr and Mrs Rade had a daughter called Masca, Mascarade.
Good day and good game ;)
3kesako

Kezako, the mystery game 190

On 25/08/2026

 

Hello everyone!

Let’s go for today’s Kezako!

One game, 3 clues, it’s up to you to find!

You have an idea ?

Leave a comment here or on the Youtube video!

Response Thursday in Ca déboite!

 Game on !

Good day and good game ;)

Microphone 1074362 960 722

Shabadabada, wanna sing?

On 24/08/2026

 

Hello everyone ! I hope you had a good weekend !

Today we are going to play with the word “share”.

“I'll sing Singing, oh, oh, oh, share that love”

Good day and good game ;)

 

Lesoffdujjv

JJV's Offs

On 23/08/2026

Hello everyone!

Welcome to a new opus of "JJV Offs"!

"Carnival is a place for meeting and sharing, where people can come together and celebrate."

What I love about carnival is that it brings people together through a joyful and colorful atmosphere. We can all party and have fun together.

This is often what happens when I offer you activities that allow you to meet very different kinds of people.

These same differences that I personally find enriching. Because if we were all the same, life would be boring.

What I find in my activities with you is this sharing and this connection that develops beyond our mutual differences.

When I lead or co-lead in France, Italy, or Spain, we often laugh at our cultural differences, which can lead to some funny situations…^^ For example, in Spanish, we say "tonto" (idiot) instead of "tanto" (as much), or in Italian, we say "fica" (the female part) instead of "fico" (fig).

Luckily, I have Italian and Spanish colleagues who understand it's a linguistic slip and gently tease me about it afterward without taking offense…^^

We are all different and have grown up differently. But it's precisely these differences that allow us to open ourselves to others and discover other ways of thinking, broadening our minds. ;)

Good day and good game! ;)

 

Thought 2123970 1923

Play with thought

On 22/08/2026

Hello everyone!

Our Play with thoughts of the day comes from the American actor and singer Harry Belafonte:

" Carnival is a place for meeting and sharing, where people can come together and celebrate together."

Good day and good game! ;)

12mascarade

2 words game Mascarade

On 21/08/2026

Hello everyone!

Today we're going to talk about Masquerade! Cunning characters advance through the heart of society, for 2 to 13 players, ages 10 and up, for 30 minutes, without revealing your true colors to win!

Masquerade is a bluffing and character game for 2 to 13 players. Each player has a face-down Character card. During the game, players will switch characters, and no one is ever truly certain which card they have in front of them!

The goal of the game is to use the characters' powers to collect 13 gold coins. However, if a player goes broke, the game ends immediately, and the richest player wins. For your first few games, we recommend 4 to 8 players.

Indeed, with more or fewer players, it's essential to be familiar with the game. Each player starts with 6 gold coins. Throughout the game, the players' fortunes must remain clearly visible.

The remaining money is placed in the center of the table to form the bank. The court is placed a short distance from the bank. For 4 or 5 players, use 6 Character cards. For 6 to 13 players, use as many cards as there are players. Unused cards are returned to the box.

The Character cards are shuffled, and each player receives one card face up in front of them. With 4 or 5 players, the remaining card(s) are placed face up in the center of the table.

Once all players have seen all the cards, they are turned face down. The character markers serve as a memory aid and indicate which characters are present in the game. We recommend placing them next to the court.

The youngest player starts. Play then proceeds clockwise. The Character cards are shuffled, and each player receives one card face up in front of them. With 4 or 5 players, the remaining card(s) are placed face up in the center of the table.

Once all players have seen all the cards, they are turned face down. The character markers serve as a memory aid and indicate which characters are present in the game. We recommend placing them next to the court.

The youngest player starts. Play then proceeds clockwise. From the fifth round onward, the game truly begins. Each player, when their turn comes, must perform one of the following three actions: exchange their card – or not (under the table), secretly look at their card, announce their character and exchange their card – or not. This action allows you to secretly exchange your card with another player's.

Here's how to do it. Take your card in one hand without looking at it. Take another player's card (or a card from the center of the table) in your other hand without looking at it. Under the table, out of sight of all players, you may – or may not – swap the cards. Then take one of the two cards and give the other to the player from whom you took it, or place it back in the center of the table.

Secretly look at your card. This action allows the player to secretly look at their character card. If a player accidentally looks at their card (due to a trade or other reason), they are forced to perform this action during their turn.

Announcing "their" character. This action is the main driving force of the game. It activates the characters' powers. When a player announces they are a character, the other players, starting with the one to their left and proceeding clockwise, have the opportunity to challenge their announcement by claiming to be the same character.

If no one else claims to be the character, the player applies the stated character's power without revealing their card. It is therefore possible to apply the power of any character in play without actually being that character, and even without knowing who you are.

If one or more other players also claim to be that character, all the players involved (the one making the announcement and the claiming player(s)) reveal their cards.

If one of the players is indeed the announced character, they immediately apply that character's power (even outside of their turn). Next, all other players who falsely claimed to be the announced character pay a one-gold-coin fine to the Tribunal.

Finally, all players place their cards face down. As soon as a player has 13 or more gold coins, the game ends and they win. If a player loses their last gold coin, the game ends and the richest player wins. Ties are sometimes possible.

Good day and good game ;)

Racontemoidescahardes 3

Tell me charades!

On 20/08/2026

Hello everyone !
My 1st is what we wear on our face in a carnival. 
My 2nd is the 2nd syllable of masker.
My 3rd is a sudden attack.
My whole is a hidden role strategy game, who am I?
Good day and good game ;)

6cadeboite

Ca déboite, 1 minute flat 189 Mandala Stones

On 20/08/2026

 

Hello everyone !

Let’s discover a new game in today’s Ca déboite!

Maybe you'll find some game to enjoy around a table and play for a few minutes or a few hours!

Good discovery and good game ;)

 

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